Description:
Technical demo of the new 3D Prism Engine 2.0![Infinite levels. The maze is procedurally generated]This project showcases:Dynamic BSP tree based depth sorting (so fast!),Local object transformations,Ball physics and collision systemSupport for triangle,quad, polygon and sprite primitivesMultiple object supportFast vertex transformation pipelineShadow projectionDirectional light~ Press V to show/hide settings and info variables~ Turn off shadow for less lag~ Arrow Keys to rotate the Maze
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